
Cyberlab Systems Collection
A downloadable tool
PRICE: Bundle — $34.99 (individual toolkits $14.99 each; this saves ~22% over buying separately)
The three hardest systems to get right in three of the most common
indie genres — bundled, tested, and ready to drop into whatever
engine you're already using.
DUNGEON GENERATOR TOOLKIT
Two genuinely different procedural generation algorithms: BSP
(rectangular rooms + corridors) and Cellular Automata (organic
caves). Both guarantee full connectivity by construction — not "it
usually works," a structural guarantee, verified across 100+ seeds
in the included test suite. Seeded and fully deterministic.
HORROR ATMOSPHERE TOOLKIT
Not sounds or shaders — systems. Flicker, fog-of-war density, a
dread/tension pacing curve with scare-cooldown logic, a weighted
event/ambience scheduler, and a heartbeat controller that speeds up
with tension. Wire your own audio and visuals on top; the pacing
logic is the hard part, and it's done.
TOWER DEFENSE TOOLKIT
Path-following enemy movement, wave generation with configurable
scaling, three targeting modes, splash damage, and a full status
effects system (slow / stun / damage-over-time) — backward-compatible
with the rest of the toolkit, so adding it to an existing integration
doesn't break anything.
EVERY CLAIM IS TESTED, NOT JUST DOCUMENTED
98 tests across the three toolkits, included in the download, runnable
with plain `node core-*.test.js` — zero dependencies. The dungeon
toolkit's "guaranteed connectivity" isn't a docs claim you have to
trust; it's a test that runs it across 100 seeds and checks.
ENGINE-AGNOSTIC, DEPENDENCY-FREE
Each toolkit is one JavaScript file. CommonJS, AMD, or a plain
`<script>` tag — no build step, no framework assumptions, no rendering
opinions. What you build on top is entirely yours.
Includes all three toolkits, each with its own README, test suite,
interactive demo, and MIT license — free for commercial use.
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WHAT'S NOT INCLUDED (by design)
No rendering, no specific enemy/tower/monster rosters, no audio, no
UI. These are the systems underneath your game, not a game template —
you keep full creative control over what's built on top.
| Published | 20 hours ago |
| Status | Released |
| Category | Tool |
| Author | cyberlab |
| Tags | engine-agnostic, game-development, Horror, javascript, library, Procedural Generation, Roguelike, tested, toolkit, Tower Defense |
| AI Disclosure | AI Assisted, Code, Graphics, Text |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $34.99 USD. You will get access to the following files:

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